Re-purposing code is one of my strengths. As is the case, here is my current HTML5 piece of work. It’s really not much, but it’s a start. I’m attempting to make an isometric browser game. The sourceforge site can be found here: http://sourceforge.net/projects/mosim/. Ultimately, I want it to be a cross of Majesty and SimCity2000. That. Is. A. Long. Way. Off. If you want to learn some HTML5/JS or have an interest in making Isometric pixel art, this is the outlet for you. Next goal is using png images instead of drawing each rect. Then it will be mouse interactions. Then it will be “selecting” tiles. Then it will be scrolling. Then it will be scrolling a very large map using JSON and chunking. Then more things, but I figure that’s a good start. Here is the “tech” demo I have so far:
Category Archives: Video Games
The State of Gaming
The time is upon us again. E3 is back and has returned in the form of it’s former glory. Gone is the small scale industry expo. Back is the grandiose caffeine infused, neon light flashing, booth babe ogling and rock star atmosphere. It’s a very exciting time of year for gamers.
Fanbois the world round are brushing off their insults and lolcatz clipart. The biased insults have already started to fly as coverage begins. It’s like hunting season. Except the deer have guns and are shooting each other.
The comments I’ve read have got me to thinking about the state of gaming and where it could go from here.
—Break—
So I started writing this post a few days ago and I’ve picked it back up.
I would have to say that someone behind the curtain agrees with my thinking. That is, that we have reached the limitation of our technology. We can improve graphics, but we are already capable of entering the “uncanny valley”. The “uncanny valley” is the point where a human representation on screen is so close to life like, while still missing “something”, that we actually start to dislike the character. This implies that any increase in CPU and GPU power has extremely diminishing returns as far as the gameplay experience is concerned.
Nintendo certainly understood this. The Wii is extremely underpowered for the technology that was current at the time of its release. Rather than try to make a more powerful system, they created a new way of interacting. This clearly is the future of gaming. Microsoft and Sony are aware, as they have both announced efforts to create movement based interaction with players. The downside is that Microsoft’s and Sony’s devices are not slated for market anytime soon. Where as the Wii has an upgrade to movement detection that is to be released later this month.
Micrsoft has Project Natal which is by far the most ambitious and exciting.  If you haven’t seen this yet, you should certainly check it out. It’s cool, freaky, scary and exciting. The camera device is a 3D camera. It is capable of facial and voice recognition. It builds a live wireframe repesentation of your body. It is also able to seperate you from background image noise. I doubt it will deliver as that kind of technology would surely have shown up else where before being seen on a gaming system.
Sony has their upgraded EyeToy which looks to be much more feasible. It involves a wand as the main source of tracking information. This should be able to make it to market before Microsoft’s solution.
While all of this innovation is extremely exciting and certainly needed, I foresee problems…
I own a Wii. I use a used gamecube controller to play every game I can on the Wii. This is because using movement based inputs is an extremely annoying and inefficient input for many games. The best example for me is Super Smash Bros. and Mario Kart. I use the Wii Mote as a form of handicap when playing with family members. When it comes time to unlock tracks, I pull out the trusty game cube controller and proceed to dominate.
I don’t want to have to swing my arm or shift my foot for every little task. Can you imagine playing an RPG (role playing game) where every time you interacted with a chest you had to literally open an imaginary chest? It would get ridiculous. You don’t have to look to a crystal ball to see this. How many of you have resulted to flicking your wrist when playing the Wii? How many of you play Tennis or Bowling while sitting back in your comfy sofa? Being up and mobile is fun for a while, but it certainly gets to be a chore. (If I wanted to simulate the real thing, maybe I would, oh you know do the real thing?)
Here in lies the challenge. How can they create engaging, fun and quality games that use their interaction devices without coming off as gimicky? My thought is that you will see certain genres transfer better than others. As can be seen on the Wii, timing based repetitive games fare really well with this form of input. A ton of crappy wrist-flicking-infra-red-sensor-pointing games have been released for the Wii. I’d venture to say they are all terrible and not worth your money, but they are certainly out there. These games provide short intense burst of “entertainment” in a few varieties and then rinse and repeat until you get bored. Where as a friend and I would sit down and play a video game for hours on end. With the Wii you find yourself bored and tired after an hour.
I’m starting to ramble…
The controller will not disappear. It is a fantastic input device for many many many genres. Movement should provide growth in a number of genres and perhaps even invent its own genre. As movement detection technology improves, at what point does the game stop being a game and move into a life simulation device? That would be the main element I find missing more and more in games. The “fun” or “game” element. So many games that are brilliant in nature end up feeling like work or a pixelated version of real life.
I see this ending up in a cycle. Humans use “Virtual Reality” to react to a virtual world as a means to escape their problems in the real world. Before long, they will try to create a means to escape the pressures of their virtual world. How long before we play pong on a simulated Atari in some virtual world that we are interacting with through Nadal/EyeToy/WiiMote?
A little too deep? Here’s a Kitty.

Who is your Daddy and what does he do?
Building a Computer 101: Final Scoping
Ok, so it’s been a few months since we last scoped out a computer. The industry has changed a bit and just about every part of your set up needs to be reevaluated. It is important to do your homework, cross your T’s and dot your I’s, because this is it. We are now 1-2 weeks out from the purchase date.
I’m not going to pull the old list, you can find it starting here: http://www.shatteredcube.com/archives/94
I’ve been doing a lot of research in the past few days and I’ve made a major overhaul to the list with these goals in mind:
- Provide the most bang for my buck
- Provide room for future expansion
- Semi-Silent Operation
I debated the option of water cooling, air cooling and stock cooling. I also debated how future proof I wanted to make the build. I analyzed where I could overclock after cooling upgrades and save money. (This mostly applies to the processor.)
I decided that for now I will use stock cooling. It should be easy enough to convert to water if and when the time comes. I also can’t justify $1000 on the processor alone and as such took a minor hit in the clock speed. I decided to go with a giant power supply that has a high efficiency rating. This means that while I won’t be using even 60% of it’s capacity at full load, the PSU will only draw as much power as it needs. This actually could result in drawing less power than my current system. This also affords me the ability to expand in the future. It accounts for water cooling and Dual or Tri SLI. (It is also modular for better air flow and case management.) As far as HDD go, I’m going to stick to a decent 640GBs running RAID 0 (Mirrored for backup). I don’t use all of my 240 gbs right now. I figure 640 will be plenty for a while.
With that said here is the condensed list straight from new egg:
Product Description | Total Price |
Logitech G9 Black 5 Buttons Tilt Wheel USB Wired Laser Gaming Mouse | 79.99 |
EVGA 132-CK-NF79-A1 LGA 775 NVIDIA nForce 790i Ultra SLI DDR3 ATX Intel Motherboard | 359.99 |
BFG Tech BFGEGTX2801024E GeForce GTX 280 1GB 512-bit GDDR3 PCI Express 2.0 x16 HDCP Ready SLI Supported | 449.99 |
Thermaltake Toughpower W0133RU ATX12V / EPS12V 1200W Power Supply – Retail | 389.99 |
Intel Core 2 Quad Q9450 Yorkfield 2.66GHz LGA 775 95W Quad-Core Processor Model BX80569Q9450 | 329.99 |
CORSAIR XMS3 DHX 4GB (2 x 2GB) DDR3 1600 (PC3 12800) | 234 |
Western Digital Caviar SE16 WD6400AAKS 640GB 7200 RPM SATA 3.0Gb/s Hard Drive – OEM x2 | 179.98 |
SAMSUNG 20X DVD±R DVD Burner with LightScribe Black SATA Model SH-S203N – OEM | 26.99 |
Creative 70SB046A00000 7.1 Channels PCI Interface Sound Blaster X-Fi XtremeGamer Fatal1ty Professional Series – Retail | 135.99 |
2186.91 |
What you may notice missing is a case. Now for the life of me I can’t choose between two cases. It is my hope that you, my readership, can provide some input. I want you to ignore the price and help me choose between these two cases:
Lian-Li V2110 (or V2100) and Cooler Master Cosmos S
Rate cases based on looks, functionality and etc. Only once you have an opinion, then look at cost. The main questions are:
- Which would be better for water cooling some day? (Well thought out space for 360mm Radiator and general flow.)
- Which case provides the most functionality? (Slide out Mother Board, Included case fans, tool less, etc.)
- Is the cost justified?
After I figure out the case, it’s a matter of ordering and then building. The build should provide a much more interesting read. I’ll document the build with photos! It will be like you’re right along side me at all times. Creepy!
So don’t forget to cast your opinion in the comments!
Burning a Hole
Finally once again I have an established in flow of cash. For the past year cash has been flowing in pretty much one direction. This influx has caused what some call (Justin) the “Toy Phase” of getting a new job. Already I have purchased the following:
- GRiD Racing for Xbox360
- Xbox Racing Wheel for Xbox360
- iPod Classic 80gb
- A rolling garment bag
- A carry-on luggage piece with suitor
- Dress Shirts
- Ties
- Eat out more often
Currently I am in the process of purchasing a 2009 Toyota Corolla S. (Blue Metallic) I am on the list and in about 40 days it should arive. This to me was a very wise decision. While I was looking at and almost purchased this, I decided against it due to a possible house purchase and other purchases in my near future. (Plus gas is expensive and I would burn through it quick with that kind of car.)
With money still left over and not yet sacrificed to any materialistc god…these still remain in my sights:
- iPhone 3G or HTC Touch Pro ($300-$900)
- [Camera+lens] Canon EOS 40D (w/ 28-135mm f/3.5-5.6) ($1200)
- [lens] Canon 50mm f/1.8 ($90)
- [filters] ES-72U (Polarized, Neutral, UV) ($115)
- Build a New Computer ($2000-$3000)
- A Waterski ($600-$1500)
- A sailboat ($3500)
- Other ($6000-$10000)
- Vacation ($1000-$2000)
- Slew of games in the fall (X * $60) [Prerequisite = New Computer]
So as you can see, it never stops. There is always something else to buy. Most of these things I don’t need and won’t end up being purchased. I rather like ratching my various accounts grow. Now if only the market would turn around, things would be better.
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